Tomi's year in media 2025
Here’s some things I enjoyed in 2025
Read MoreHere’s some things I enjoyed in 2025
Read MoreVernissage today 21.10 at 7pm!
In this exhibition, beer reveals itself as an artistic material. Paintings on canvas are created with beer itself – stout, saison, pilsner, IPA, and Kveik each take shape as their own unique material and landscape.
The exhibition is also a process: during its course, new beer paintings will be created in front of the audience. Visitors are invited to witness the making of these works and to discuss the meanings carried by different beers.
Read MoreAfter several years of brewing, my Stillebeer project is now maturing into an exhibition at Galerie Pleiku in Berlin. Here, beer becomes both subject and substance, medium and metabolism. Five beer paintings — IPA, Stout, Pilsner, Kveik, and Saison — gather in conversation; perhaps Gose will join them.
Read MoreIn today’s rapidly evolving world, digital media continues to reshape how we learn, teach, and create. To explore these intersections, I sat down with Robert (Bob) Sweeny, a professor of art education at Indiana University of Pennsylvania. With nearly two decades of experience, Bob is not only a leader in his field but also the founder of the Digital Visual Study Research Group. His latest book, Digital Visual Art Education: Making, Learning, and Teaching Through Digital Media, delves deep into the complexities of integrating digital media into art education.
Read MoreRyan Patton is an associate professor and undergraduate program director of Art Education at Virginia Commonwealth University (VCU). With a career spanning over two decades, Ryan has become a leading voice in exploring the dynamic intersection of technology and art education. His research and teaching delve into the evolving role of digital media, human-computer interaction, and the ethical and educational implications of integrating artificial intelligence (AI) into the arts and education. In this interview, Ryan reflects on digital art education's past, present, and future, offering valuable insights into how technology shapes the way we learn and create.
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